I was invited
to deliver a session titled Relevance of Experiential Learning for
Higher Education of 21st Century,as part of the Faculty
Development Program at an Engineering College.
With an objective to enable participants experience the difference between conventional and the experiential mode, and help them conclude on the relevance
and impact of experiential learning. I adopted following process;
- At the start of the session, a research paper on critical success factors [CSF] for project implementation was distributed to few of the participants.
- Rest of the participants were engaged in the Blindfold Game described in Chapter # 4 of the book [http://www.apress.com/in/book/9781484224205] and game was contextualized for identifying critical success factors for project implementation. The learning by participants of the game were summarized at the end of the game.
- At the conclusion, the learning on the CSF for Project Implementation gained by reading the Research paper was compared with the learning of the CSF for Project Implementation from the Blindfold game.
The
outcome are a telling tale and most satisfying outcome from the session.
https://youtu.be/muVEaKjEAMc
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